GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Delphic Tear Generator Epic House Martok Defensive Configuration Mk XII Very Rare 2pc 2/2 Probably could drop this, but the power and turn rate is nice, as is the crit chance. 4 EPG Console - Universal - Ferrofluid Hydraulic Assembly Mk XV Very Rare 3/3 Extra Torpedo's. Advanced Exotic Particle Generator Advanced Long Range Targeting. Console - Universal - Delphic Tear Generator (Epic) Console - Universal - Mycelium Ambush (Epic) Console - Tactical. And make sure to add the space trait Particle Manipulator (unlocked with R&D Science lvl 15). I was thinking either antiproton or darker red variant phaser weapons (or simple phaser if I'm going for SC1 aesthetic), cannons/dual cannons and turrets. As a primararily DEW/Carrier Captain, it's a daunting idea of trying out a Space Magic build. Swapping out Constriction Anchor might be something I do, I just happened to have it on hand. They are not affected by Weapon Power. 5%, and that's a solid exotic clicky and AoE instead of single target. 15 Cat1Personal Space Traits Effects Notes; Positive Feedback Loop +10% Exotic Damage, after using a Heal Exchange Particle ManipulatorDelphic Tear Generator Directed Dilithium Resonance Destabilizer Genesis Seed Neutronic Eddy Generator Dynamic Power Redistributor Module. I_make_fanboys_cryNon-Science Consoles: the Discovery rep console and the Chronometric or Morphogenic (whichever one matches your weapons). It also has a good boost to shields, which helps in low-hull ships like this one. Deteriorating Secondary Deflectors are superior to Inhibiting Secondary Deflectors, because their damage proc works immediately, whereas Inhibiting Secondary Deflectors hesitate. 3% Bonus Exotic Damage --cap of 1) Rep Trait: Quantum Singularity Manipulation (+100 to Science Stats for 8 sec. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. Delphic Tear Generator Epic 1 Universal Console Constriction Anchor Mk XV Epic 1 Hangar Bays Elite Class C Shuttlecraft Officer Details. This console can be equipped on any ship, and can be put into any of their console slots. The Delphic Tear ability generates an anomaly which deals radiation damage to enemies caught within. Active Power - Decloak Ambush + Bridge Officers - Superior Subterfuge +0. This is a very barebones build that I've just started piecing together today. This means. Chance and . These weapons have an innate +10 Critical Severity Bonus, and also a chance on hit to provide a small amount of Temporary Hit Points. Added a delphic tear generator to give a 20% boast to exotic damage. Disruptors are green in color. They are not affected by Weapon Power. CryptoJust to make sure there's no confusion, I can confirm with absolute certainty that both Hostile Acquisition and Delphic Tear do stack with *other* sources of DRR debuff, just not duplicates. If it was me I would replace emergency power to. Granted, in a pure sci build you won't be jamming every console slot you can with tac consoles but your mileage may vary with a Boronite. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. CryptoHit the first group with basic Exotic combo, leading with GW. The Delphic Tear Generator is causing +200 listed damage to my two anomalies and +300 to my sec def, and I caught it for 4. In the Top 5% of largest communities on Reddit. Console - Universal - Delphic Tear Generator. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. Boffs LT Uni(tac) TT1, BOL2, Tac LT BFAW1, TS2. 3% Bonus Exotic Damage), Delphic Tear Generator (+20% Bonus Exotic Damage), Retrofitted Assimilator (+30 EPG, +30 Control), Auxiliary Ejection. They are not affected by Weapon Power. With 4 Focusers and constant chaining of Aux to Structural you should have 5 stacks pretty reliably. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. Bridge Officers. They are not affected by Weapon Power. Their damage will fall off with distance to the target. All in all this looks like a pretty great build for a very limited budget. Since it looks like you've bought some exchange consoles you might consider adding the Delphic Tear Generator to that list, it has a passive that boosts Bonus Exotic Damage and its active is exotic damage and gets boosted by everything. $200. Constriction Anchor Good CAT2 Exotic Damage Bonus. Delphic Tear Generator creates large conical bursts of radiation damage in rapid succession (once every half second) for a bit. Neither item you have currently is exceptional. :) do your Reps - Reputations! I mean alot of the gear / active traits come from there :)Exotic Damage leans heavily on a couple of personal traits: Reaching rank 15 in Science R&D gives you the most important one, Particle Manipulator, a trait that gives you (on a science vessel with lots of consoles giving you EPG stats) 50% crit chance and a huge boost to crit damage on your damage dealing science abilities based on your current. Feel free to replace the Neutronium or a Focuser with the console the ship came with (Quantum Deceleration Field Generator) - it has a nice clicky and extra +Exotic, which is very nice to have, as you have noticed, having slotted the Constriction Anchor and Delphic Tear Generator. Business, Economics, and Finance. Delphic Tear is worth slotting just for the Cat2 boost. Delphic Tear Generator Mk XV Epic 2 Hangar Bays Elite Jem'Hadar Gunboats Or Tholian Widows (Both bays) Elite Jem'Hadar Gunboats Officer Details. Delphic Tear Generator Drain Infection ReplyDuty Officers Effects Notes; Very Rare PWO Recharge time reduction Allows torp spam Very Rare PWO Recharge time reductionDelphic Tear Generator Plasma Storm Module ∞ Temporal Vortex Probe DOFFS: 31 of 47 26 of 47 Lespsa: 20% chance each second GW knocks affected enemy engines offline for 1 second Mizuab: 10% chance when you use Emergency Power to Auxiliary +25% Exotic Damage Abilities for 10 seconds VR Gravimetric Scientist to create more GWs. The Chrono set is also featured in pretty much every Exotic-centric build that's been created since its introduction. Exotic Particle Field Exciter console. The console also passively boosts your Exotic damage, making it fairly useful in the long run for any Exotic build. If you can trade off some consoles for something like Delphic Tear Generator, Constriction Anchor or Aux Ejection Assembly, you could see some improvement. Beam weapons are equally effective against starship shields and hull. The active is reminiscent of the Delphic Tear Generator in that it bombards random foes in the fore arc 16 times in 8 seconds. Decentralized Immunity?). on Tier 5; +125 on Tier 6) Boff Ability:Delphic Tear Generator Epic Constriction Anchor Epic Chronometric Capacitor Mk XV Very Rare Interphase Quantum Distributor Mk XV Ultra Rare 1 Hangar Bays Elite Arehbes Frigates Officer Details. I think with some better timing and firing cycles, I could certainly use it better, but it’s not quite as potent as even the Neutronic Eddy Generator. That's kinda fun. While under the effects of Storm, you will gain a large boost to your damage for a short time. Cannot Equip more than 1 of this Item. Console - Universal - Constriction Anchor highest bonus. Didn't seem to be in the template spreadsheet for some reason. There's even more that I can't think of off the top of my head, or are more difficult to obtain (Like weaponized helical torsion from the legendary bundle). On a few characters I am using the Delphic Applications set. Yea Delphic Tear Generator is a good choice too, its a great console. U. So far in 3 ISA runs I've gotten 90-105k DPS, split about 40% spore damage, 40% sci power damage, and 20% pets and weapons. At 250 EPG, it adds 50% CrtH and 25% CrtD to your exotic damage sources (it stops adding CrtH here, but continues to add CrtD). +5% Critical Severity Sensor Burnout Stand-alone console. Tholian ships with ample room for Uncon procs if one wants to put this sort of build on the Iktomi or Tarantula, the Delphic Tear, which is already there, Cascading Subatomic Disruptions from the ship that. These would be occupying console slots that you currently have dedicated to stuff like the Delphic Tear Generator, Constriction Anchor, etc. The dual beam bank grants Delphic Capacitor Overload, which basically is a free Beam Overload, and with the 3-set bonus, the torpedo gains HYT1 at the same time. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2. on Tier 5; +125 on Tier 6) Boff Ability: Delphic Phasing While this trait is slotted, you will gain a stack of Partial Delphic Phasing each time you score a critical hit. See moreDanPMK @danpmk • 6 yr. Epic Universal Console. It is generated by the [ Console - Universal - Delphic Tear Generator ] ,. The doff has a chance to spawn additional gravity wells; I can't remember the numbers, but with a VR doff you can reasonably expect a second gravity well at some point, and. A bigger problem is the torpedo. Console - Universal - Delphic Tear Generator; Console - Universal - Destabilized Dimensional Rip; Console - Universal - Destabilized Singularity Projector; Console -. Active Power - Dynamic Power Redistributor Module +0. This is due to the fact that this weapon does Polaron damage, and only includes the Tetryon proc, while a Tetryon Pulse Generator boosts the Tetryon energy type damage. Chroniton Mine Launchers deal average damage with a long. Salvaged Console - Delphic Tear Generator. The webspinner causes extra bonus damage to held targets, which was not considered outside of its own active. Aux2structural for strategist crit buff, heal and damage resistance. The reason for this is that Klingon and Federation ships can now be played by all characters - and their consoles thus obtained through the C-store. On ISE, use Temporal Vortex Probe and Delphic Tear and big buffs here as well. This weapon is charged with Withering Radiation, which has a chance to deal additional Radiation damage based on the number of Withering Radiation stacks present on the target. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread. Causal Anchor (from the Eternal-class Multi-Mission Science Vessel) spawns two AOE hazards that damage stuff over a wide radius then explode Note: I do not use Auxiliary Ejection Assembly (from Kelvin Connie) OR Constriction Anchor (from Lockbox). Event console s and Traits. Console - Universal - Delphic Tear Generator (Exotic Damage) Console Powers. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Chroniton Mine Launchers drop a series of automatic mines. . Shields drastically reduce the effects of kinetic damage. Resonating Payload Modification. Delphic Tear Generator Stand-alone console. Context is For Kings. This "tear" is capable of causing spatial. Would you have any sudgestions to replace the Delphic Tear Generator, Auxiliary Ejection Assembly and the Contriction ancho with? I do not have access to those consoles. There's even a few that stack super fast, but for. Sui'Mor Temporal Science Vessel (outdated) Last Updated: 6/18/2021 Here's my build that I use to push for maximum DPS. If you want more survivability science team and hazard emiiters. Delphic Tear Generator, Constriction Anchor (you can get both off the Exchange). You can slot Gravity Well III (400 ctrx will make it have 12km), photonic officer, and 2 other abilities. 22K subscribers in the stobuilds community. Cmdr Universal - Julian Bashir HoloBOFF. Console - Universal - Delphic Tear Generator Mk XV Epic Officer Details. Polymorphic Probe Array is good on Antiproton builds, Plasma Wave is good on Plasma builds, and Approaching Agony is good on Phaser builds. Player may only equip one of these consoles. Once you have 10 counters you will gain the Storm buff. I can pay or if you're interested in buy/trade I have some phasic harmonic beams. Science: [EPG of highest mark and rarity you can afford]X2 Temporal disentanglement suite. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread. Improved Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Improved Shield Weakening. I'd also have to come back with powers/combos, weapons, and doffs to fully compare to my fleet laeosa, but this should give you a decent enough goal to. Granted, in a pure sci build you won't be jamming every console slot you can with tac consoles but your mileage may vary with a. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. It has mostly the same clicky use as the Delphic tear, and for full spike would be used with it. If you have a low number of exotic powers/heals (depending on console) I find the Delphic Tear to be more consistent. 2% Torpedo Damage +39. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Kelvin Timeline Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. . 15 votes, 10 comments. 4 EPG. Posted by u/Vyzantinist - 9 votes and 5 commentsThen it need some good damage dealing consoles like Genesis seed, Micro dark matter anomally, Constriction anchor, Cutting tractor beam, Approaching agony, Delphic tear generator, Temporal vortex probe, Temporal anomaly projector, Tholian webspinner array (yes, still playable). per point you have in the Starship Exotic Particle Generator skill. Reputation traits - Controlled Countermeasures sadly does not boost exotics. The nice thing about this, Constriction, Delphic is that you have all of that bonus exotic damage instantly and all the time. S. They can be a little pricey. . 7% bonus exotic damage. Subspatial Warheads. I just looked at the tooltip values on the Subspace Vortex manuals, the unequipped Delphic Tear Generator, and the Gravimetric Torpedo tooltip from the reputation project. With maxed Pedal to the Medal stacks, each spore burst does 14k. M. 3% critD, or half what you'd get from Advanced Targeting Systems). Delphic tear generator gives more damage. Temporal. Delphic Tear Generator 5 Science Consoles Exotic Particle Field Exciter [EPG] Exotic Particle Focuser [DrainX] [EPG]. Console - Universal - Delphic Tear Generator. The console also passively boosts your Exotic damage, making it fairly useful in the long run for any Exotic build. When a hostile target gets close, the mines will activate and chase the target before detonating with a heavy kinetic damage blast. Delphic Tear Generator Mk XV Epic Big exotic damage boost. 5% Critical Chance Starship: Enhanced Soliton Wave GeneratorTwin Phaser Beam Arrays are directed energy weapons available for starships. Resonating Payload Modification. First thing, you need a Mk XV Deteriorating Secondary Deflector. 3%: Under-valued. Hey! I wanna do a themed ship. 5% chance to cause -10% Damage Resistance to the target's Hull for 15. Full carriers - as Jupiter - have usually Commander science seat. There may still be some old cross-faction boxes on exchange. I als utilize several very advanced Exotic temporal weapons along with a Delphic tear console, Subspace tear generator, and my gravitation deconstruction field. Delphic tear generator adds some critd. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies. Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Improved Shield Weakening. And make sure to add the space trait Particle Manipulator (unlocked with R&D Science lvl 15). for some mission, aceton assimilator is great, always depend a bit on. Neutronic Eddy Generator (radiation) Delphic Tear Generator (radiation) Voice of the Prophets (physical) Plasma Storm Module (plasma) Fire proc on the Fek’ihri Torment. I noticed that fire-once consoles like Genesis Seed and the Tholian Webspinner Array would function as per normal but channeled consoles like the Delphic Tear Generator would not. CryptoConsole - Universal - Delphic Tear Generator Bonus exotic damage 5 Science Consoles Console - Science - Exotic Particle Field Exciter 75 EPG Console - Universal - Plasma Storm Module Does pretty good damage Console - Universal - Neutronic Eddy Generator Does even more damage than Plasma Storm if placed wellDelphic Tear Generator CrtD, Cat-2 Exotic Damage Boost, Clicky Temporal Vortex Probe Cat-1 Exotic Damage Boost, Turn, Clicky. which causes rifts to form. Sci: Temp Disentanglement Suite, Delphic Tear Generator, Restorative Particle Focuser x2, Zero Point Energy Conduit Tac: Vul Locator x3 Uni: Vul Locator ( edit brainfarted on this one as this could also the be the Fek'ihri Torment Engine) Business, Economics, and Finance. Dual Heavy Cannons have the same firing arc (45°) and DPS as Dual Cannons, but have a slower firing rate, do more damage per individual volley and have an innate +10% critical severity bonus. -> is not on this build and is another instant 19. The Console - Universal - Delphic Tear Generator is obtained from the Sphere Builder Lock Box and [Infinity Prize Pack: Cross-Faction or Salvaged Console]. Plasma Storm is just as awesome as everyone says. Most of these items are mission rewards. Delphic Tear Generator has good passive stats, but I tend to slot Sensor Burnout instead because I can't set this one to autocast. It is generated by the [Console - Universal - Delphic Tear Generator], which is obtained from the Sphere Builder Lock Box. 3 Cat2. Save GW/SSV. If you want more damage, very cold in space, subspace vortex. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. Transphasic Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Hit the first group with basic Exotic combo, leading with GW. Particle Generator Amplifier (Rank 2) +6. TL:DR: looking for suggestions on DPS improvement in science mode. do not use them!. Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. 4 EPG. Some ignore it completely, while some stack multiples per second to the 10 stack cap. The active is reminiscent of the Delphic Tear Generator in that it bombards random foes in the fore arc 16 times in 8 seconds. Hull Image Refractors is probably the most generally useful. RE: Radiation Turret Build - Bhaltair - 02-15-2017 Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. It has a 2. 0 CommentsConsole - Universal - Delphic Tear Generator: Console - Universal - Destabilized Dimensional Rip: Console - Universal - Destabilized Singularity Projector: Console -. Is the Solonae set good for a SCI captain wanting to maximize EPG? Slowly working to build up my EPG. Chance and . For a HY sci-torp build, you’ll of course want to use CF3 and enhanced bio-molecular torpedo. Temporal Defense Chroniton Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Terran Targeting Systems. It buffs the damage on abilities like Gravity Well, Subspace Vortex, and It's Very Cold in Space (all of which are Science bridge officer abilities). This along with a voth phase cloak as this ship doesn’t. Shields drastically reduce the effects of kinetic damage. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. And think about what makes them usefull. Shields drastically reduce the effects of kinetic damage. Structural Analysis I. Quantum Mine Launchers drop a series of automatic mines. Genesis Seed: Damage, damage, damage, then KABOOM! Plasma Storm: Eye sore but decent console. 2. 5 Science Consoles Console - Science - Exotic Particle Focuser Delphic Tear Generator Epic 1 Universal Console Constriction Anchor Mk XV Epic 1 Hangar Bays Elite Class C Shuttlecraft Officer Details. CryptoUnconventional Tactics does give a boost to both energy, kninetic, and exotic damage but for 20 secs from what I recall- with a 1 min recharge I tend to run Brace for Impact a lot on my keybinds. Pick two more consoles that have +Control, +EPG or +Bonus Exotic Damage (or more than one of those) if possible. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Thoron Infused. Doffs: Consider replacing. Note: Damage dealt by incubation cannot be increased using consoles or other abilities. Console - Universal - Delphic Tear Generator Console - Science - Exotic Particle Focuser Console - Science - Exotic Particle Field Exciter 4 Tactical Consoles Console - Tactical - Lorca's Custom Fire Controls Console - Universal. Often get 100k dmg each to 5 targets then 100k AE). Your build seems really short on Cat2 exotic damage. Right now I'm getting about 15-17K, but would like to be…Delphic Tear Generator (lockbox/exchange console, around 5 mil EC last I looked) Constriction Anchor (lockbox/exchange console, around 5 mil EC last I looked). Chronometric Capacitor, and Temporal Vortex Probe are all definitely strong consoles, and Neutronic Eddy Generator is powerful just be careful with it so you don't pull enemies out of position (although that problem has been reduced, I'm not entirely sure. Hi all . Delphic Tear Generator 5 Science Consoles Console - Science - Exotic Particle Field Exciter Console - Science - Particle Generator. 2%, instead of 313. Unconventional Systems. Polymorphic Probe Array is good on Antiproton builds, Plasma Wave is good on Plasma builds, and Approaching Agony is good on Phaser builds. This is mostly only an issue with Plasma, Tetryon, and maybe Polaron builds, as there's a lot of similar consoles available from other sources for the other energy types. Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Advanced Shield Weakening. Your biggest damage source is going to be the Deteriorating SecDef, check out the Revisiting Exotics series for some of the math on this, but that thing is really powerful. On ISE, use Temporal Vortex Probe and Delphic Tear and big buffs here as well. ago. Delphic Tear Generator (+20% Bonus Exotic Damage --cap of 1) Constriction Anchor (+25. If I assume all consoles but Particle Focusers, Scattering Field, and 30% from traits, that's 97. Very Rare Delphic Distortion Torpedo Mk XII [CrtH] [Dmg]x2. This anomaly will chase down the nearest foe. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. Exotic Particle Generator does not buff weapon damage (well, not the direct damage a weapon does anyway). Shields drastically reduce the effects of kinetic damage. . (And the Delphic Torpedo launches a lot of torps even on just a HYT1). Cirno's Perfect Math Class Build Info This is another theme build, trying to come up with a strong sci-gunship design to fit… It can run 6 anomalies and literally every Boff power triggers the spore-infused anomalies. Console - Universal - Disruptive Topological Matrix. O. Console - Universal - Delphic Tear Generator Epic Console - Tactical - Chronometric Capacitor Mk XV Epic 2/3 +26. delphic tear generator. It has mostly the same clicky use as the Delphic tear, and for full spike would be used with it. Console - Universal - Adaptive Emergency Systems: Adaptive Emergency Systems (All Damage) Console - Universal - Crystalline Absorption Matrix: Crystalline Absorption Matrix (Matter Conversion Beam) Particle Generator consoles are the ultra-low-end filler while you earn your fleet credits for the particle focusers from the fleet research lab. CryptoFor example, the Bellum particle generator from the Disco rep. Beam Arrays fire a series of average damage beams across a 250° arc. Bridge Officers Power Commander Science Structural Analysis I. Console - Universal - Constriction Anchor Epic Cat 2 exotic Tactical consoles - Vulnerability Exploiters that boost your torpedoes, or universal consoles like Delphic Tear Generator for boosting exotic damage. r/stobuilds: A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineWhich consoles are worth buying on the exchange for your other toons? Beam/Cannon builds prefered Which are worth getting before they might not be available anymore or just generally good to have no matter what build?r/stobuilds: A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineHello everybody, here are some suggestions and informations for season 13 builds. Combining Boronite Laced Weaponry with Kemocite-Laced Weaponry, Overload Beams and Attack Pattern Omega is a great way to stack beam damage once the battle. Delphic Tear Generator Chronometric Capacitor Mk XIV Ultra Rare Bio-Neural Gel Pack Mk XIV Ultra Rare 2 Hangar Bays Elite Jem Hadar Vanguard Gunboats. This console is off of the Edison Temporal Warship. Canon: Scatter Volley I. Delphic Tear pulse Overhead perspective. ago. The Delphic Tear ability generates an anomaly which deals radiation damage to enemies caught within. Enlightened. ago. Still, 17K is respectable and bears more testing for sure; the active was better than that of the Vortex Probe or the Delphic Tear in that run even if the stats weren’t quite as awesome. Also usually mix in some other random weapon consoles that don’t necessarily match (bombardment, VHC etc). Restorative Particle Focuser [EPG] [CtrlX] Mk XV Epic These consoles give good skill boosts and a proc for Cat 2 Exotic Damage bonus. Undine and slightly reduces the target's speed and cause a delayed damage effect. Console - Universal - Adaptive Emergency Systems: Adaptive Emergency Systems (All. Not sure about polarize hull (perhaps go for structural analysis: debuff and secondary deflector) or OSS. Console - Universal - Constriction Anchor Epic Cat 2 exoticTactical consoles - Vulnerability Exploiters that boost your torpedoes, or universal consoles like Delphic Tear Generator for boosting exotic damage. Lt. The Critical Chance bonus gained from this Trait is capped at +50% (attained by having 250 Particle Generators skill), but there is no cap on the Critical Severity. Lorca's console from T5 Disco rep is another one that is a. +20% Bonus Exotic Damage. Crypto Yes, that is 1000 base damage per tick and yes that is double power-scaling. Player may only equip one of these consoles. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. Boff Abilities: Com. Dual Cannons, Dual Beam Banks, Cannons, and Dual Heavy Cannons can not be mounted in aft (rear facing). Context is For Kings. We are not sure exactly how many enemies can be hit by it at once. ). If you are feeling squishy, the Temporally Shielded Datacore is a better choice for scitorp builds. Shields drastically reduce the effects of kinetic damage. Save GW/SSV. Delphic Tear Generator Dynamic Power Redistributor Module Ferrofluid Hydraulic Assembly Module Mk XV VR (no point upgrading it further). 8%: Over-valued; hard to hit 10 targets: Plasma Storm: 6. Delphic Tear Generator give you a great cat2 boost, and so does the Constriction Anchor. In the limited testing I did for this, I noticed all weapons and BOFF powers also locked out while the experimental weapon was locking on. Console - Universal - Delphic Tear Generator Epic Cat 2 exotic & nice clicky. What was fixed for the IQD was the description. Change them to universal consoles like Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power Redistributor Module (Atlas or Box from exchange), in general anything that boosts. Delphic Tear Generator Cheap one. S. 8% exotic damage 7) Particle Manipulator = +50% crit chance and (using total above) 61. Sounds cool, but what you don't know is that different consoles build these stacks differently. Can have mods at Mk XIII, so choose what you want. Energy weapons are equally effective against starship shields and hull. I'll see how Tour goes to decide whether to buy a sec def, although the tech upgrades I have could get the job done and have several left over, I. Regarding the Tree, the issue isn't. 4 EPG, +26. Delphic Tear Generator Mk XV Epic Officer Details. and there's a few universals that can be used depending on weapon type, such as Plasma Wave or Sticky Web. This means it stacks multiplicatively with standard/cat1 boosts, rather than additively. I took a lot of suggestions…Business, Economics, and Finance. Get at least to 250 epg (for particle manipulator) Rest stats to focus are crits (mostly critd) and bonus exotic dmg (constriction anchor, delphic tear generator, aux ejection assembly) EptE with emergency conn officer. The Delphic Tear Generator (Lockbox, Exchange) is a channel cone that does increasing Radiation damage based on the number of targets in the cone, additionally debuffing Damage Resistance. . After that, Delphic, dark matter, and Neutronic are excellent. I wanna do something like a battlecruiser from StarCraft, and I know what ship I'll use, I need help with deciding weapons. Advanced Exotic Particle Generator Improved Hull Penetration : Improved Shield Penetration : 25 Points Admiral Warp Core Potential : Engineering Readiness : Shield Mastery. Photonic Officer II. Bridge Officers Power Commander Science-Command Structural Analysis I Pirate Subspace Vortex II Destabilizing Resonance Beam II Gravity Well III. I am at around 300 now and gains are getting…Advanced Exotic Particle Generator Shield Weakening. I was thinking either antiproton or darker red variant phaser weapons (or simple phaser if I'm going for SC1 aesthetic), cannons/dual cannons and turrets. Photon projectiles deal low damage but they have a fast recharge. Aside from being passive as people noted, it's popular because it gives bonus exotic damage, also known as "cat2" exotic damage. Each stack of Partial Delphic Phasing provides an increase to All Energy Damage resistance rating and lasts for a short duration. The Delphic Tear Generator is causing +200 listed damage to my two anomalies and +300 to my sec def, and I caught it for 4. Only one Wide Arc Heavy Cannon can be equipped at a time. With the delphic AP set from the lobi store in shooting out high yield science torpedoes with huge recharge rates. Resonating Payload Modification. Delphic Tear Generator (+20% exotic damage) Hull Image Refractors (+20% ALL damage) <-- everyone should have one There are plenty of other exotic-boosting universal consoles out there, though most come from ships or events and are not as easily obtained. | [Console - Universal - Delphic Tear Generator] | Deals great damage (comparable to the above, actually) while also boosting Exotic Damage too. I am aiming for a build which will generally work for most sci ships (mostly c-store ships and at fleet grade) although I do enjoy using the Annorax and T6 Tac Vesta the most, and have some nostalgia for the pathfinder. Also improves Electro-Plasma Systems, which improve power transfer and regeneration rates aboard your ship. couple of phased biomatter dbbs. - While this starship trait is slotted you will gain a Calm counter every 2 seconds while in combat. Photon Torpedo Launchers deal low damage but they have a fast recharge. Interesting point I had not considered. Until it was replaced by Exotic Modulation that is as I didn't like how Delphic Tear Generator or Constrictor Anchor worked on my build. Posted by u/Troy521 - 13 votes and 4 commentsDelphic Tear Generator Secondary Shield Projector Constriction Anchor 4 Science Consoles Auxiliary Ejection Assembly Dynamic Power Redistributor Module Shield Refrequencer [EPG] Mk XV Epic. Console - Universal - Destabilized Tachyon Emitters (KDF) Console - Universal - Destructive Protomatter Wave Projector. Not all starships can equip dual heavy cannons. bonus dmg. Some of the others I have been trying out are: Mycelium Ambush for cooldown help. Engineering consoles Delphic tear generator (exchange) best console, powerful clicky and passive Constriction anchor (exchange), powerful passive Science 4x restorative particle focusser [EPG][Ctrlx] (fleet research lab) Tactical Heal console (protomatter field projector, Reiterative structural capacitor, shared processing integration (first is. Transphasic Torpedo Launchers deal average damage with a long recharge and have increased shield penetration. The Tear Generator emits a series of purple 'waves' in a forward cone for several seconds; the Sensor Burnout is a quick-firing forward blast of electricity with a really nasty DoT. I could use a little feedback. Dual Heavy Cannons, Dual Beam Banks,. TACTICAL CONSOLES: Chronometric Capacitor Constriction Anchor *Can be used from your inventory. 4 Cat2. Console - Universal - Delphic Tear Generator Mk XV Epic Console - Universal - Multi-Target Tractor Arrays Mk XV Epic 3 Tactical Consoles Console - Universal - Plasma Storm Module Mk XV Epic Console - Universal - Eject Red Matter Mk XV Epic. The only drawback is its 3 tac consoles, but that means more gimmick consoles like the mining drill laser, proton charge launcher and delphic tear generator. On the console end, you have several more possibilities - Delphic Tear Generator and Constriction Anchor are 2 options. The Delphic Tear ability generates an anomaly which deals radiation damage to enemies caught. The Disrupting Photon Torpedo Launcher is a reward for the Romulan mission mission “Mind Game”. $63,400. Console - Universal - Delphic Tear Generator Console - Engineering - Conductive RCS Accelerator Mk XV Epic [EPG] mod - +39. I can sometimes get 3 back to back high yield. It is a modified Photon Torpedo Launcher and has the same statistics and behavior, but comes with a +20% Accuracy bonus and 5% chance to activate the Disruptor weapon proc of . (Conversely, 4% critH would be equivalent to 7. They have a 33% chance to apply Enhanced Chroniton Stabilization for 60 seconds, which leaves a stream of Chroniton particles on the firing. N. I have the same question, currently my best sci toon has 368/497, but I watch a vid from a sci master; his subspace vortex could do 5000 kinetic damage, i must able to have 4300 kinetic damage. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. Bridge Officers Power Commander Science-Temporal Operative. delphic tear would be a strong cone aoe, especially good for isa for the grouped up spheres. You might want to try the temporal shield and core to get the 2pc set power. Save GW/SSV. What was fixed for the IQD was the description. I equipped the Delphic Tear (+20 Bonus exotic damage) and i got some nice numbers out of the Tricobalt Tear Generator I basically one shot the Borg Tactical Cube in ISA with it…. Madison, WI. You don’t use any Radiation/Physical/Plasma Damage active abilities from consoles (Delphic Tear, Temporal Vortex, Neutronic Eddy Generator, Plasma Storm, Tholian Web Cannon, etc. Also look into the Delphic Tear Generator and Constriction Anchor consoles on the exchange, they're a bit expensive but very worth it because they provide Bonus Exotic Damage, which is hard to find and counts for more. ENG LCDR EPTS1, ET2,A2SIF2 Sci LT HE1, ST2 Sci CDR Tac Bm 1,CPB1, Subspace Vortex3, GW3. do not use them! Dynamic Power Redistributor (dmg buff & heal / Lockbox, expensive for fed) Lukari Protomatter Field (high aoe heal / Anniversary Event Ship) Projected Singularity (Crowd Control / Infinity Box ) Meanwhile cat2 is much harder to find, you'll get it from some abilities (like Attack Pattern Alpha and Scattering Field), the Delphic Tear Generator and Constriction Anchor consoles, some traits, and Particle Focuser consoles. ScienceUniversal - Delphic Tear Generator Nausicaan Siphon Generator Mark XII Tactical Consoles: Universal - Flagship Tactical Computer Universal - Chakram Projector Universal - Chronogami Displacer Universal - Defensive Drone Guardians Notes: I'm going to replace the rest of the primary systems with Lukari components and refit the Engineering. Delphic Tear Generator Auxiliary Ejection Assembly - ability never gets used, passives are pretty good Mycelial Spore Burst - ability never gets used, passives are pretty meh Neutronic Eddy Generator Plasma Storm Module 👑 Mycelium Ambush - ability never gets used, passives are pretty good Lorcas + DM Torp - made the switchBusiness, Economics, and Finance. Business, Economics, and Finance. Your EPG levels are OK, and could easily be traded off as long as you stay above 250. While this is not necessarily a weakness, we have been spoiled in recent with several 4 Fore sci ships such as the recent Crossfield Science Vanguard, the Krenim Annorax which was the first Science Dreadnought and broke the 3/3 sci ship weapons layout mold, the. But I am not sure it's worth all. Delphic Tear Generator happens to offer a passive +20% Bonus Exotic Damage. Epic Counter-Command Multi-Conduit Energy Relay Mk XV Epic. You reminded me of why I used to start with Tractor Beam, so thank you for that. Exiting combat will clear all stacks of Calm. Craft or Exchange. I. Aside from being passive as people noted, it's popular because it gives bonus exotic damage, also known as "cat2" exotic damage. As far as consoles go, things like Delphic Tear, which you have, and Construction Anchor (the best +Bonus Exotic dmg console I believe) come to mind for sci. Tactical: Delphic Tear Generator, Lukari reputation console, Chronometric or Morphogenic (whichever you need for the set). Posted by u/CTek20 - 13 votes and 4 commentsUniversal (in Tac and 3xEng slots): Constriction Anchor (+25. In the limited testing I did for this, I noticed all weapons and BOFF powers also locked out while the experimental weapon was locking on. Madison, WI.